Unturned Workshop Asset Mods: Difference between revisions

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Created page with "An example file path for Mod Asset Type: Vehicle, this vehicle is called the GeeBee. Path on server: * /Servers/unturned/Workshop/Steam/content/304930/3203253009/Vehicles/Gee..."
 
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* /Servers/unturned/Workshop/Steam/content/304930/3203253009/Vehicles/GeeBee/GeeBee.dat
* /Servers/unturned/Workshop/Steam/content/304930/3203253009/Vehicles/GeeBee/GeeBee.dat
configs set properties like health, speed, Id, etc... are .dat in this case GeeBee.dat
configs set properties like health, speed, Id, etc... are .dat in this case GeeBee.dat
bypass_hash_verification
* [https://steamcommunity.com/app/304930/discussions/0/405693392921652890/ Added Hash Verification Bypass for servers|How to use?|]
* [https://github.com/SmartlyDressedGames/Unturned-3.x-Community/issues/4695 How does Bypass_Hash_Verification work? #4695]
* [https://old.reddit.com/r/unturned/comments/603bys/workshop_vehicles_not_working_on_server/ Workshop Vehicles not working on server]
* [https://old.reddit.com/r/unturned/comments/iawijl/how_to_increasedecrease_the_fuel_consumption_rate/ How to increase/decrease the fuel consumption rate of vanilla generators]
* [https://unturned.info/Modding/AssetPropertiesReferences/ItemData/ Unturned 3 Knowledgebase, Item Data]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1439123348 How to change mod item ID and spawn ID]

Revision as of 11:35, 13 February 2025

An example file path for Mod Asset Type: Vehicle, this vehicle is called the GeeBee. Path on server:

  • /Servers/unturned/Workshop/Steam/content/304930/3203253009/Vehicles/GeeBee/GeeBee.dat

configs set properties like health, speed, Id, etc... are .dat in this case GeeBee.dat

bypass_hash_verification